![god hand game cover god hand game cover](https://gamefabrique.com/storage/screenshots/ps2/god-hand-04.png)
- #God hand game cover how to
- #God hand game cover 1080p
- #God hand game cover android
- #God hand game cover Pc
#God hand game cover Pc
I do have my PS2 copy and I played it a bit on my PS3, but it's much easier to just launch PCSX2 from my PC and play it there.Īnyway, I recently finished my Normal mode KMS Run, which wasn't too bad.
#God hand game cover 1080p
Playing it at 1080p with MSAA definitely helps with the mediocre visuals it always had. I've been emulating it through PCSX2 and it runs so well.
![god hand game cover god hand game cover](https://www.mobygames.com/images/covers/l/84094-god-hand-playstation-2-media.jpg)
And if it hasn't, chances are that game is not very good. This game has influenced directly every beat em up you've played. Sorry, you can't just be a game about forever punching dudes and try to have, like, a message or whatever. You're a badass, and now you gotta see if a badass such as yourself can take a badass like yourself.įinally never take yourself too seriously. Not like reflect them mechanically, I mean be like the reflection of the main character. Then later have the bosses reflect the player abilities. Those fat dudes only did slow moves and dives at first? Make them so fast later on that it's funny.īosses are dope as hell, but make them really use all those motor skills you learned.
![god hand game cover god hand game cover](https://new-game-plus.fr/wp-content/uploads/2015/06/shinji-mikami-lightningamer-2.jpg)
Then when you recycle that archetype later, subvert it. Every enemy has to be memorable, even if/when they're recycled endlessly. Check out how they iterated on this in Bayonetta: yeah only one dodge move, but tons of depth in that one move. Anything you can block you can dodge, and dodging is much more badass. No block button, obviously, cos that's for whimps. Variety is the spice of beating the fuck out of dudes. You gotta have a lot of sweet moves that you can pull off.
#God hand game cover how to
Landmark game about how to really make a brawler. If you haven't had a chance to play the game and are interested, it's available on PSN. The game could be extremely difficult at times but super rewarding as you progress. Going back and tweaking everything until it felt just right, was awesome and almost gave the player his/her own identity through the main character.Īll of the villains were memorable and fun. Chaining together all of your combos in a fight was extremely rewarding and at times somewhat more so than a traditional fighting game. What makes this game, stand out to me is the endless amount of combo variations you can create for your character. I've been a fan of the company ever since it helped that I immediately followed God Hand up with Okami. Personally it was the first game by Clover/Platinum that I played and it instantly got me hooked. It's by then Clover Studios, but you might know them now as Platinum games. If you don't know about the game it's a 3D beat 'em up game for the PS2. Like Yesterday's Comix Zone, I wanted to talk about another game today.
![god hand game cover god hand game cover](https://actionagogo.com/wp-content/uploads/2016/03/God-Hand-1.jpg)
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#God hand game cover android
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